diff --git a/ios/Runner/Wowgame/Classes/game_food/SubGameScene.cpp b/ios/Runner/Wowgame/Classes/game_food/SubGameScene.cpp index c2c9c74..16d40f6 100644 --- a/ios/Runner/Wowgame/Classes/game_food/SubGameScene.cpp +++ b/ios/Runner/Wowgame/Classes/game_food/SubGameScene.cpp @@ -192,7 +192,7 @@ void SubGameScene::presentGameResumeLayer(){ buttonResume->setCascadeOpacityEnabled(true); auto buttonTexturePath = "buttons/graphics/dark_green.png"; buttonResume->loadTextures(buttonTexturePath, buttonTexturePath, buttonTexturePath); - auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_repeat.png"); + auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_resume.png"); buttonResume->addChild(buttonBg); buttonBg->setPosition(cocos2d::Vec2(buttonResume->getContentSize().width/2,buttonResume->getContentSize().height/2)); resumeLayer->addChild(buttonResume); diff --git a/ios/Runner/Wowgame/Classes/game_toy/ToySubGameScene.cpp b/ios/Runner/Wowgame/Classes/game_toy/ToySubGameScene.cpp index bb5fa94..7c6b29c 100644 --- a/ios/Runner/Wowgame/Classes/game_toy/ToySubGameScene.cpp +++ b/ios/Runner/Wowgame/Classes/game_toy/ToySubGameScene.cpp @@ -245,7 +245,7 @@ void ToySubGameScene::presentGameResumeLayer(){ buttonResume->setCascadeOpacityEnabled(true); auto buttonTexturePath = "buttons/graphics/dark_green.png"; buttonResume->loadTextures(buttonTexturePath, buttonTexturePath, buttonTexturePath); - auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_repeat.png"); + auto buttonBg = cocos2d::Sprite::create("buttons/graphics/button_resume.png"); buttonResume->addChild(buttonBg); buttonBg->setPosition(cocos2d::Vec2(buttonResume->getContentSize().width/2,buttonResume->getContentSize().height/2)); resumeLayer->addChild(buttonResume); diff --git a/ios/Runner/Wowgame/Resources/game_animal/xlarge/buttons/graphics/button_repeat.png b/ios/Runner/Wowgame/Resources/game_animal/xlarge/buttons/graphics/button_repeat.png index 2391654..804fe9b 100644 --- a/ios/Runner/Wowgame/Resources/game_animal/xlarge/buttons/graphics/button_repeat.png +++ b/ios/Runner/Wowgame/Resources/game_animal/xlarge/buttons/graphics/button_repeat.png diff --git a/ios/Runner/Wowgame/Resources/game_food/small/buttons/graphics/button_resume.png b/ios/Runner/Wowgame/Resources/game_food/small/buttons/graphics/button_resume.png new file mode 100644 index 0000000..804fe9b --- /dev/null +++ b/ios/Runner/Wowgame/Resources/game_food/small/buttons/graphics/button_resume.png diff --git a/ios/Runner/Wowgame/Resources/game_food/xlarge/buttons/graphics/button_resume.png b/ios/Runner/Wowgame/Resources/game_food/xlarge/buttons/graphics/button_resume.png new file mode 100644 index 0000000..804fe9b --- /dev/null +++ b/ios/Runner/Wowgame/Resources/game_food/xlarge/buttons/graphics/button_resume.png diff --git a/ios/Runner/Wowgame/Resources/game_toy/xlarge/buttons/graphics/button_resume.png b/ios/Runner/Wowgame/Resources/game_toy/xlarge/buttons/graphics/button_resume.png new file mode 100644 index 0000000..804fe9b --- /dev/null +++ b/ios/Runner/Wowgame/Resources/game_toy/xlarge/buttons/graphics/button_resume.png